Concept Gaming

نویسندگان

  • Pasi J. Eronen
  • Jussi A. Nuutinen
  • Erkki Rautama
  • Erkki Sutinen
  • Jorma Tarhio
چکیده

Concept learning belongs to the fundamental challenges of educational technology. Contrary to the current trend of designing and implementing contents for various web–based virtual courses, concept learning requires cognitive tools rather than digital materials. We introduce a novel scheme to generate computer games from concept maps made by a teacher or a learner herself. Concept gaming exceeds the potential of previous software packages for concept mapping in a significant feature: it adds excitement and tension to the process of building a meaningful composition of concepts related to each other. In addition, concept gaming supports learning at various levels, from memorizing up to open problem solving.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Semi-automated Map Generation for Concept Gaming

Conventional learning games have often limited flexibility to address individual needs of a learner. The concept gaming approach provides a frame for handling conceptual structures that are defined by a concept map. A single concept map can be used to create many alternative games and these can be chosen so that personal learning goals can be taken well into account. However, the workload of cr...

متن کامل

Serious gaming requires serious interfaces

This paper focuses on the application of intuitive game interfaces (including brain machine interfaces) to serious gaming, in particular real-time, interactive, and highly realistic environments for advanced concept development, experimentation and training.

متن کامل

Internet gaming disorder: Inadequate diagnostic criteria wrapped in a constraining conceptual model

Background and aims The paper "Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field" by Kuss, Griffiths, and Pontes (in press) critically examines the DSM-5 diagnostic criteria for Internet gaming disorder (IGD) and addresses the issue of whether IGD should be reconceptualized as gaming disorder, regardless of whether...

متن کامل

Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?

Background Gaming is a potentially dysfunctional consequence of performance measurement and management systems in the health sector and more generally. In 2009, the New Zealand government initiated a Shorter Stays in Emergency Department (SSED) target in which 95% of patients would be admitted, discharged or transferred from an emergency department (ED) within 6 hours. The implementation ...

متن کامل

Mobile Camera Gaming: Using Camera Enabled Mobile Phones for Photo Playing

As the mobile phone’s camera is becoming the most widely available consumer tool for media creation it also opens new possibilities for casual and social form of mobile gaming. This paper presents a concept of using photos in a guess-the-word type of games, describing the design and development process of one such a game line, and how the game concept and design evolved during the process. The ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2002